#pragma checksum "..\..\Window1.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "A18E2A04BC2293E686AE92CD400B41EA"
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:2.0.50727.3082
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace HradlovaSit {
///
/// Window1
///
public partial class Window1 : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 8 "..\..\Window1.xaml"
internal System.Windows.Controls.MenuItem OpenItem;
#line default
#line hidden
#line 9 "..\..\Window1.xaml"
internal System.Windows.Controls.MenuItem CloseItem;
#line default
#line hidden
#line 12 "..\..\Window1.xaml"
internal System.Windows.Controls.MenuItem EvaluateMode;
#line default
#line hidden
#line 13 "..\..\Window1.xaml"
internal System.Windows.Controls.MenuItem InteractiveMode;
#line default
#line hidden
#line 14 "..\..\Window1.xaml"
internal System.Windows.Controls.MenuItem EditMode;
#line default
#line hidden
private bool _contentLoaded;
///
/// InitializeComponent
///
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/HradlovaSit;component/window1.xaml", System.UriKind.Relative);
#line 1 "..\..\Window1.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.OpenItem = ((System.Windows.Controls.MenuItem)(target));
#line 8 "..\..\Window1.xaml"
this.OpenItem.Click += new System.Windows.RoutedEventHandler(this.Open_Click);
#line default
#line hidden
return;
case 2:
this.CloseItem = ((System.Windows.Controls.MenuItem)(target));
#line 9 "..\..\Window1.xaml"
this.CloseItem.Click += new System.Windows.RoutedEventHandler(this.Close_Click);
#line default
#line hidden
return;
case 3:
this.EvaluateMode = ((System.Windows.Controls.MenuItem)(target));
#line 12 "..\..\Window1.xaml"
this.EvaluateMode.Checked += new System.Windows.RoutedEventHandler(this.Evaluate_Checked);
#line default
#line hidden
return;
case 4:
this.InteractiveMode = ((System.Windows.Controls.MenuItem)(target));
#line 13 "..\..\Window1.xaml"
this.InteractiveMode.Checked += new System.Windows.RoutedEventHandler(this.Interactive_Checked);
#line default
#line hidden
return;
case 5:
this.EditMode = ((System.Windows.Controls.MenuItem)(target));
#line 14 "..\..\Window1.xaml"
this.EditMode.Checked += new System.Windows.RoutedEventHandler(this.Edit_Checked);
#line default
#line hidden
return;
}
this._contentLoaded = true;
}
}
}