#pragma checksum "..\..\Window1.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "A18E2A04BC2293E686AE92CD400B41EA" //------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.3082 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Diagnostics; using System.Windows; using System.Windows.Automation; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Markup; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Effects; using System.Windows.Media.Imaging; using System.Windows.Media.Media3D; using System.Windows.Media.TextFormatting; using System.Windows.Navigation; using System.Windows.Shapes; namespace HradlovaSit { /// /// Window1 /// public partial class Window1 : System.Windows.Window, System.Windows.Markup.IComponentConnector { #line 8 "..\..\Window1.xaml" internal System.Windows.Controls.MenuItem OpenItem; #line default #line hidden #line 9 "..\..\Window1.xaml" internal System.Windows.Controls.MenuItem CloseItem; #line default #line hidden #line 12 "..\..\Window1.xaml" internal System.Windows.Controls.MenuItem EvaluateMode; #line default #line hidden #line 13 "..\..\Window1.xaml" internal System.Windows.Controls.MenuItem InteractiveMode; #line default #line hidden #line 14 "..\..\Window1.xaml" internal System.Windows.Controls.MenuItem EditMode; #line default #line hidden private bool _contentLoaded; /// /// InitializeComponent /// [System.Diagnostics.DebuggerNonUserCodeAttribute()] public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Uri resourceLocater = new System.Uri("/HradlovaSit;component/window1.xaml", System.UriKind.Relative); #line 1 "..\..\Window1.xaml" System.Windows.Application.LoadComponent(this, resourceLocater); #line default #line hidden } [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")] void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.OpenItem = ((System.Windows.Controls.MenuItem)(target)); #line 8 "..\..\Window1.xaml" this.OpenItem.Click += new System.Windows.RoutedEventHandler(this.Open_Click); #line default #line hidden return; case 2: this.CloseItem = ((System.Windows.Controls.MenuItem)(target)); #line 9 "..\..\Window1.xaml" this.CloseItem.Click += new System.Windows.RoutedEventHandler(this.Close_Click); #line default #line hidden return; case 3: this.EvaluateMode = ((System.Windows.Controls.MenuItem)(target)); #line 12 "..\..\Window1.xaml" this.EvaluateMode.Checked += new System.Windows.RoutedEventHandler(this.Evaluate_Checked); #line default #line hidden return; case 4: this.InteractiveMode = ((System.Windows.Controls.MenuItem)(target)); #line 13 "..\..\Window1.xaml" this.InteractiveMode.Checked += new System.Windows.RoutedEventHandler(this.Interactive_Checked); #line default #line hidden return; case 5: this.EditMode = ((System.Windows.Controls.MenuItem)(target)); #line 14 "..\..\Window1.xaml" this.EditMode.Checked += new System.Windows.RoutedEventHandler(this.Edit_Checked); #line default #line hidden return; } this._contentLoaded = true; } } }